The Bartlett
School of Architecture
Summer Show 2020
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Operation Hide and Seek

Project details

Student Yunshu (Chloe) Ye
Programme
Unit PG12
Year 4

‘Freedom is Slavery’. The slogan from George Orwell’s 1984 (1949) is becoming relevant again in the UK. Facial recognition technology, the NHS contact tracing app, even Brexit, have created an environment where the private lives of ordinary citizens are constantly encroached upon. As an instrument of societal safekeeping, the evolving risks of surveillance as a ‘digital spy’ are easily discounted. Many organisations, including Big Brother Watch and Amnesty International UK have attempted to tackle the issue of mass surveillance by raising public awareness, but is that really enough?


As the UK hurls towards a surveillance state under the COVID-19 crisis, the project seeks to create an anti-surveillance government body that is ‘hidden in plain sight’ by being temporarily ‘blinded’, ‘muted’, or ‘deafened’ with the help of a series of playful mechanisms inspired by children’s games. 'The Ministry of Anti-surveillance' is more than a protest: it is a campaign against a deeply disrupted system, a step towards equilibrium. Guided by the games, the polarity of the ‘obvious’ and the ‘obscure’ become intertwined and almost inverted. Eventually, navigating through the architecture itself becomes an exercise in ‘doublethink’.

Blind Man’s Bluff

In the Ministry, the public speaker does not appear in front of the audience. The speaker and the audience become blindfolded ‘It’ players in a game of hide-and-seek.

The Faraday Cage

In the age of technology, surveillance is easier than ever. A Faraday cage creates a digitally ‘deaf’ space which spies cannot pry into; a sealed ‘vault’ with a sense of digital autonomy.

Snakes and Ladders

Similar to the game, the archives can only be stored or retrieved in an almost random but coded manner. The intentional randomness creates a sense of ‘security through obscurity’.

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