Bridging the notion of precise inquiries and creative play, the culinary school and pastelaria (Portuguese patisserie) serves as a space where the nomadic lifestyle takes over, and one is engaged by the space through private, tentative thoughts. Aiming to enhance the realm of a cultural culinary creation, architecture acts as a way of secondary rule making. Through studying different types of ‘play’ and its presence in cultures and traditions, such qualities constructed the architectural language. Ludus refers to game, where rules are explicit and reliant on agreement, whereas paideia is spontaneous, with no established rules: it is based upon shared assumptions of the illusory. Examples of play helped investigations, from surfacing and functional layouts to specific moments of the building that overall create an internal world for exploration. Designed to enable reflective relationships and the visitors' use of their cognitive intuition, these qualities of play take form within the static building envelope. ‘Pastelaria of Play: Culinário Lúdico’ encourages its visitors to be one with the space.
A closed space is marked out for play, either materially or ideally, hedged off from the everyday surroundings. Inside this space the play proceeds, and inside it the rules are set.
This image describes the staircase that runs from the dining areas towards the pastelaria. The recessed hand rail encourages a momentary sensory thrill in the descent of the stairs.
A rule that was set for the architecture is that shoes must be removed indoors. This opens up a tactile relationship with the sensory changes of surfaces, all experienced with your toes.